How to play Zombie Lane

Everything you see here comes from the game's real data: weapons, crops, zones and missions.

The basics

  • Every action (shooting, clearing, planting, building) spends energy. You start with 14 points and recover 1 every 30 seconds up to your maximum. The maximum can grow when you level up.

  • Coins: earned by harvesting, defeating zombies and completing missions. They pay for most of the market.

  • Cash: the special in-game currency. You get it from leveling up, the daily bonus and completing missions. It unlocks special weapons and items.

  • Food: gained when harvesting and used to refill energy at the market.

  • Experience: every action adds to it. There are 101 levels; leveling up gives you coins, cash and an energy refill.

  • The tutorial lasts 7 steps: create your character, talk to Rob, clear the yard and take down the first zombies.

Combo: chain actions in a row to fill the meter and earn a bonus.

Market weapons

Damage per hit, maximum ammo and required level. The cost is the market's, in in-game coins or cash.

NameDamageAmmoLevelCost
Shovel 1 Melee 1 Free
Shotgun 1 10 1 200coins
SMG 1 Unlimited 4 15cash
Katana 2 Melee 6 25cash
Hunting Rifle 2 10 7 800coins
Mini-Gun 4 20 12 20cash
Assault Rifle 2 100 8 30cash
China Lake 10 2 1 17cash
Flare Gun 2 2 1 20,000coins

Crops

Pick by how long you will be away: strawberries and radishes in minutes, cabbage and beans for the whole night.

NameCostGrows inXPCoinsFoodWithers in
Strawberries 10coins 1 min 1 30 1 Never
Radish 25coins 15 min 2 45 1 45 min
Watermelon 50coins 30 min 3 70 2 3 h
Apple Tree 700coins 30 min 10 20 1 Never
Corn 100coins 1 h 4 150 3 6 h
Super Crop 500coins 2 h 5 605 4 9 h
Onion 110coins 3 h 1 190 1 18 h
Bell Peppers 350coins 4 h 7 526 3 24 h
Carrot 220coins 6 h 8 350 3 36 h
Pumpkin 370coins 8 h 12 585 4 3 d
Beans 470coins 12 h 11 880 4 6 d
Cabbage 600coins 18 h 12 1150 4 9 d

A ripe crop withers if you do not harvest it in time; reviving it costs coins or cash. Zombies can also attack it.

Zombies

Each type has its own toughness. Riot zombies and bosses take many more hits.

  • Janitor Zombie Weak Health 1 1 XP and 2 coins
  • Salesman Zombie Weak Health 1 1 XP and 2 coins
  • Waitress Zombie Normal Health 2 3 XP and 4 coins
  • Plumber Zombie Normal Health 2 3 XP and 4 coins
  • Gardener Zombie Strong Health 4 5 XP and 6 coins
  • Firefighter Zombie Strong Health 4 5 XP and 6 coins
  • Construction Zombie Strong Health 4 5 XP and 6 coins
  • Military Zombie Health 2 1 XP and 2 coins
  • Riot Zombie Super Strong Health 8 25 XP and 50 coins
  • Hillbilly Zombie Boss Health 30 2 XP and 5 coins

Adventure zones

Your home is the base. The other zones open with your level and a mission.

ZoneUnlocks at level
HomeYour farm, the starting point —
Rob's PlaceRob's place, where the tutorial begins —
NeighborA neighbor's home when you visit —
CircusAdventure zone with its own missions 10
DowntownAdventure zone with its own missions 15
Crash SiteAdventure zone with its own missions 20
The CureAdventure zone with its own missions 25

Missions and levels

There are 357 missions across the main story and the adventure zones. Some are chains with characters like Rob or Daisy; others are survival tips and timed tasks. Each one rewards experience, coins or items.

First story missions

  1. Getting even5 XP
  2. Restore communication5 XP
  3. Find rob's diary pages i10 XP
  4. Rebuild your house14 XP
  5. Rescue frank the farmer15 XP
  6. Help rent-a-cop rob!40 XP
  7. Food challenge25 XP
  8. Stay off my crops25 XP

Ready to play?